anyway.



thread: 2005-03-18 : Audience?

On 2005-03-23, Jasper Polane wrote:

Jonas: Empowering the audience would not be de-powering the player. The player still chooses which conflicts are important, and will invest in overcoming those challenges.

Giving the audience some control over the conflict doesn't change that. What it does is giving the audience an opportunity to say: "Yeah, I agree! This IS important."



 

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