anyway.



thread: 2011-05-11 : The Un-frickin-welcome

On 2011-05-11, Chris Chinn wrote:

Hi Vincent,

I'm not actually disagreeing with you there.  I'm not saying that people ought to waste time designing for that, just that historically it's happened a lot.  Which is why a lot of groups end up abandoning the rules anyway.

The Happy Fluffy Bunny game is an example of what NOT to design and shows off exactly why it's pointless to put the energy into it.



 

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