anyway.



thread: 2011-05-18 : Ben Lehman: Rules and their Functions

On 2011-05-21, Jaywalt wrote:

I guess I'm not sure what this distinction helps us understand, if continuous rules can also be invoked as immediate rules (and IME, regularly are).

I mean, there are also "continuous rules" that operate only in a relatively short window.  Like, say, in games with rotating GMs or different phases of play.  The underlying assumptions in those games are not really "continuous" at all but shift over the course of play.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":