anyway.



thread: 2011-05-18 : Ben Lehman: Rules and their Functions

On 2011-05-23, Jaywalt wrote:

Ben: Yup, your TROS example is close to what I'm saying here. Just making sure we're on the same page.

I guess I'm less interested in the distinction between continuous and immediate and more interested how rules move between being one or the other.

You're probably right about freeform and the feelings of a random AmberCon attendee.  Freeform still often equals "no fortune" in my mind, but that may be relatively unique. So Polaris isn't fully freeform because you roll dice. But Mridangam is. I've been trying to switch to calling this "deterministic resolution" for clarity's sake, but old habits. And Polaris, yes, aside from the die rolling, is an icon of deterministic resolution, with the ritual phrases. Mixed-method games are hard to talk about in simple terms, no doubt. Including Amber. Diceless resolution but complex point-based character builds, WTF?



 

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