anyway.



thread: 2011-05-18 : Ben Lehman: Rules and their Functions

On 2011-05-24, David Berg wrote:

My two cents on immediate vs continuous rules:

Every rule says some version of "when X, do Y." "When X" is a continuous condition, "do Y" is an immediate action.  So how frequent is X?

Whatever properties we might attribute to continuous vs immediate rules can be better understood as deriving from rules we use relatively frequently1 or rarely2 along the whole spectrum from constantly3 to almost never4.  Well, it's easier for me to understand, anyway.

1-"when you Read a Situation, roll that move"
2-"when you take Harm, roll the Harm move"
3-"when it's not your turn to talk, don't"
4-"when you try to brainwash a mosquito, roll 2d30"

And then the issue of "brief dip into immediate rule, quickly back into continuous ones" is just a matter of the handling time of "do Y" (roll to hit vs roll hit + dmg + armor + shock vs take a vote, etc.)

Is that helpful?

Seems like this thread has moved past that stuff anyway, and is mostly about mediation and cues at this point...



 

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