anyway.



thread: 2005-03-23 : Strong Stuff Indeed

On 2005-03-24, Vincent wrote:

"What sort of thing could I have on my character sheet that doesn't contribute to my participation—i.e. the things you say are pointless?"

I dunno. Look at what's on your character sheet, and think back to the last time you rolled on it or got a modifier for it. Is there anything you've never used?

"On the other side, what are you saying is the strong stuff that Storyteller doesn't do? Say I've got 'Firearms ****' on my sheet—which you admit is equivalent to 'I've learned how to shoot people'. Both of these could be meaningful, right? It's what surrounds it—i.e. the content of the game—that matters. Right?"

No, no, not the content of the game. What surrounds "I've learned to shoot people" or "Firearms ****" is the social dynamics that the rules create.

The strong stuff is meaning.

"Firearms ****" could be meaningful, but Storyteller's rules provide no way for you and your group to make it so.

What's your name, by the way?



 

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