thread: 2011-06-13 : A roleplaying game has two centers
On 2011-06-22, David Berg wrote:
Yup!
This whole thing makes total sense to me. If you've lost me on something, it's just on how you want to apply the lightbulb analogy, and what you want to call center vs core vs filament. But no need to sweat that stuff just now if you've got more to say! I can still follow ya.