anyway.



thread: 2011-06-28 : Designing Philosophical Arguments

On 2011-07-01, Zac in Virginia wrote:

I'd just add that our philosophical prejudices (in the general sense of the term) are always informing our creativity.

I think it's important to figure out what we really think and what we're just parroting, but aside from that, be yourself :)

For example - I could never write a game about fighting crime. I could write a game about crooked cops, though.

Also - to stir the pot a bit, I'd add that, ime, what's perceived as pedantry stems from bad writing or from ideas with which the reader strongly disagrees.



 

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