thread: 2011-06-27 : The Dice & Clouds series from 2009
On 2011-07-11, David Berg wrote:
Getting players to narrate details is easy. Give them bonuses or rewards for it. (Lightning Sword +2, swung in a Downstroke +1, from Crane Stance +1!) Getting players to narrate in a colorful and engaging way is also easy. Same thing.* (+100 XP for good roleplay!)
Just don't confuse one with the other. More fictional specifics do not necessarily produce a more vivid and engaging fiction (e.g., if they're delivered flatly).
*Or you can simply make a game that is obviously all about color, like MonkeyDome.