anyway.



thread: 2011-09-01 : Introducing the Marmot

On 2011-09-02, David Berg wrote:

Ah!  Yeah, that does sound like fun, I can see myself pitching that to some non-gamer friends.  "Make up a crime, pick a perp, then act out how your animal character responds when a marmot interrogates you!"

Should be kinda like pitching How to Host a Murder Mystery, but asking for less time investment.  I vaguely remember that game running well over 2 hours.  Animal Crimes sounds simpler.

Unless there's dancing, like Sea Dracula.  That requires a whole other level of participant willingness.



 

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