thread: 2011-09-01 : Introducing the Marmot
On 2011-09-02, David Berg wrote:
Ah! Yeah, that does sound like fun, I can see myself pitching that to some non-gamer friends. "Make up a crime, pick a perp, then act out how your animal character responds when a marmot interrogates you!"
Should be kinda like pitching How to Host a Murder Mystery, but asking for less time investment. I vaguely remember that game running well over 2 hours. Animal Crimes sounds simpler.
Unless there's dancing, like Sea Dracula. That requires a whole other level of participant willingness.