anyway.



thread: 2011-09-20 : Deep Dark Vincent-burning Game Design

On 2011-09-21, David wrote:

Poison'd may have a more challenging and coherent view about humanity at the edge, but it's not coherent about humanity in general. It's about the brutal edge of a frayed and tormented existence. I think we can learn a lot about humanity from looking at that, but in many ways it's incomplete, because humanity is about the softer, more civilized things too. Poison'd is the Yin without the Yang.

The sex moves in Apocalypse World offer something of this other side of humanity. They highlight the relationships between people as human beings, as characters bond with each other in ways that resonate with our own real lives. Hx and experience changes are also examples of that. Human bonds are there at the heart of Apocalypse World, the same way that being a monster, even if only by accident, is at the heart of Poison'd.



 

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