thread: 2011-09-20 : Deep Dark Vincent-burning Game Design
On 2011-09-22, juliusz wrote:
Me! I ran it at least six times, some of that multiple sessions, and played in few games as well, both the older (the one where GM had a handful of X's all the time) and newer version. My favourite part of Poison'd is starting with (more or less) the same situation and observing how different games we get each time. So we had: a bunch of mutineers, rapists and ex-priests trying to fight with supremacy of British crown; mixed band of random people from Malaysia, Arabia and such, most of them wanting to go back home; bloody occult sexual thingy with people who can't control their desires and die because of that; relatively calm story about pirates who struggle to cooperate, despite all the nasty things, and who manage to carve a small pirate empire in South America; totally McCarthy's Blood Meridian-like brutal and depressing story about killing to survive; and so on so forth. Really cool.