anyway.



thread: 2005-06-16 : Craft and Innovation

On 2005-06-19, Vincent wrote:

Paul K: "And perhaps this is the issue: RPG designers at this point in time are all self-taught. Do they resist the implication that there is a better way to learn?"

Oh, of course not.



We aren't even disagreeing, we just kind of sound like we are.



"In fact, I think we're very close to getting the kind of competent instruction that will allow RPG design to blossom as an art form."



You may well be right... But if we need a body of masterwork-level designers to draw competent instruction from, "very close" means still many years off. The best we can hope for today is pointers from our fellow self-taughts.



Is there some way we can get competent instruction without a body of self-taught masters? I don't see one, but maybe there is.




 

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