anyway.



thread: 2012-01-23 : ARG Thoughts

On 2012-01-26, Josh W wrote:

You know, now we have games that people are actually happy to play by the book, maybe structures like the old "organised play" things don't need to be so strict..

There would probably have to be nothing gained from cheating against other players, and in contrast the rules should help people integrate stuff from one campaign to another, and there shouldn't be strong in-fiction justification for negative or too in-depth interactions between groups (ie not simple stuff like neighbouring geographical areas), groups could still run crossovers, but it'd probably be better as a stretch.

That way, maybe there'd be this natural incentive to slowly link these games together so that what you do in one echoes or comments on what happens in another.



 

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