thread: 2012-02-11 : 3 Problems
On 2012-02-12, Scott Slomiany wrote:
To be honest, you see the "it's not a real
" bubble across all game types. The largest and most obvious one right now being the facebook (and increasingly mobile) "social" games. Here you've got suddenly a huge swath of people who would never consider playing video games now investing time and money on their cities/farms/etc, and a large swath of the videogame fans deriding them as "not being games," because the paradigms these games use are not the standard rules that have been applied in the past.