anyway.



thread: 2012-02-11 : 3 Problems

On 2012-02-17, Frank T wrote:

Hi Vincent, I don't know if this is a productive comment but I'm not buying your assumptions. Sure, there is the social footprint and the opaque content and the counterproductive procedures, I see that. But the equation of "elimate these factors and you have a game that appeals to a very broad audience" is something I know is a very popular idea among the Forge diaspora, I'm just not buying it.

It takes a very particular set of interests to get into role-playing. Not anybody who likes to play a board game now and then and likes to read fiction now and then is only waiting to become a role-player once a sufficiently "accessible" and "appealing" product comes along.

Well, maybe I'm just the "it's not an RPG" guy in your P.S...



 

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