thread: 2012-02-22 : Aw Heck With It

On 2012-03-02, Keith wrote:

Okay, so, like, a bunch of questions:

1) What's the mission plan for Trauma Games? Just to make little quickie two player games (which is awesome, by the way)?

2) Why'd you decide to do these, did something provoke it? Or just because you thought it'd be neat?

3) Talking about the concepts here, not TG themselves: is there a reason you took these ideas (evil murdering ghosts, fighting dragons, what have you) and decided to publish them as a short mini-game instead of branching them out into larger games?

4) Does the name Trauma Games hold any special significance?


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