thread: 2012-03-06 : Chad Underkoffler: Freelancing for RPGs
On 2012-03-07, Emily Dresner wrote:
Also:
Work for Hire contracts are a risk on both sides. The RPG gaming business is flighty on the best of days and these contracts carry a large amount of uncertainty in the business transaction. You, as a freelancer, need to make the same good judgments on who you work for that the employer makes about you.
Never build expectations you will pay your mortgage with a check from your freelance game writing. On the other hand, don't let the worry the company you're writing for will go away tomorrow stop you from writing a few thousand words on spec. Read your contract carefully before signing it, understand your responsibilities, ask questions before signing, and keep your expectations reasonable.