anyway.



thread: 2012-03-19 : If it isn't an RPG, is it still an RPG?

On 2012-03-19, J. Walton wrote:

Vx: I don't mean the downplay the significance of moving in this direction, but hasn't a significant portion of indie games folks been at this "attempting to reach non-RPG audiences" thing for years now?  I mean, it's super great that you've become interested in this too and are putting some portion of your substantial talents towards tackling the issues involved, but it's not like these are new, previously unknown challenges for design, right? There are many examples of games that already seek to do this with varying degrees of success, yeah? Maybe I missed the thread where that was discussed.



 

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