thread: 2012-03-19 : If it isn't an RPG, is it still an RPG?
On 2012-03-20, Bret wrote:
So, when I played Werewolf we had to pick each day who we were going to hang. We had absolutely nothing to guide us except for a fiction that we were creating about who was suspicious or most likely to have done it. Is that different than how it's typically played?