anyway.



thread: 2012-03-27 : Indie POV pt 3: A Small Pep Talk

On 2012-03-28, Vincent wrote:

I don't think that's borne out.

If you want to make profit on your time, you do need to learn to judge what other people will get excited about, and target your efforts. (I've written about this here, for instance.)

If we start listing games that didn't do well, we'll still find passionate creators behind them.



 

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