thread: 2012-03-19 : If it isn't an RPG, is it still an RPG?

On 2012-04-01, Rickard wrote:

I kinda agree with Matthijs for different reasons.

First, thinking "RPG" directly brings you some thoughts on how to design a RPG. To think "game" or "storytelling game" or whatever changes your view on how to design your game.

Second of all, RPG means a lot of things to people nowasdays. When I lived in Australia people thought I was playing WoW and here in Sweden people thinks RPG means LARP.

The third one is most important. If I have a certain pattern of thinking if I think "RPG" while designing a game, what will my readers think when they read my game? By labelling your game with something different, you may not have to fight all the (different) RPG conventions that the gamers out there have. I'm not talking about what a RPG is, I'm talking about how to play the game. The conventions. Change the label and people may be more open on how to play your game.


This makes...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":