anyway.



thread: 2012-03-13 : Indie POV pt 2: Does It Pay?

On 2012-04-02, Vincent wrote:

Jay: "I would be interested to hear, some time down the road, if Joshua and Vincent are willing to share, whether the game has legs beyond the kickstarter..."

I'm very interested in the same.

My gut tells me that massively frontloading your sales is bad for your game's long-term success, and indeed low-key initial releases have served me well, but that might be the dead-and-gone past talking. I'll be interested to see what happens.



 

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