thread: 2012-03-27 : Indie POV pt 3: A Small Pep Talk
On 2012-04-12, David Berg wrote:
Moreno, gotcha. I wonder if this speaks to the marketability of unique core mechanics that visibly drive momentary play? As opposed to the complex web of systems it takes to parse most RPGs. I like Sorcerer's dice mechanics, but I kinda doubt that seeing a Stamina roll would sell someone on the game.