anyway.



thread: 2012-06-11 : Ask a Frequent Question

On 2012-06-12, Vincent wrote:

AngeloMachiavelli: GNS and the Big Model really tore down the conventional wisdom of the 90s about how RPGs worked and how you had to create them. That's what I mean.

It's hard to remember or credit how bad the conventional wisdom was back then! The conventional wisdom now is way better.

But what GNS and the Big Model don't do is put forward a constructive theory about what to do with roleplaying, now that we see how it works. It shows us the difference between a functioning design and a nonfunctioning one, but it doesn't show us the difference between a good design and one that's functioning but bad.

I can hear people sharpening their knives out there. Hello, knife sharpeners!

"Lastly, I write for a budding website about tabletop gaming called Play Unplugged, and would love to write a piece on you, your games, and your involvement with the Forge. Would you be interested in that?"

Of course. Drop me a line, if you like.



 

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