anyway.



thread: 2012-06-18 : Moves as Jumping-off Points

On 2012-06-18, Vincent wrote:

Protagonist vs protagonist conflict isn't a big part of Apocalypse World's genre. Take Firefly: the protagonists disagree, argue, sometimes come to blows or threaten to drop each other out of airlocks, but they never actually try to hurt each other and they always resolve their differences when there's a real enemy to deal with.

Consequently, Apocalypse World doesn't handle it particularly well when the PCs actually try to hurt each other. It's not built for that. It can handle it, but it doesn't make it easy on the MC, the MC really has to keep a tight reign and insist upon using the rules very precisely. It's exhausting!

Anyhow, sooner or later, some enterprising hacker is going to make a set of moves that handle PC vs PC conflict beautifully. It's a limitation in Apocalypse World's particular set of moves, not a limitation inherent to the form.



 

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