thread: 2012-06-18 : Moves as Jumping-off Points
On 2012-06-19, Alex. D wrote:
Hey, zac, from personal experience I'd say that the theory handles well. I've wanted to create something "cyberpunk" for a while, based on a general overview / vague memory of the ideas involved. As you can imagine, it didn't go well! When I sat down and re-read the Sprawl and took notes, though, man, did my playbooks and playbook moves just come to me in a way that was really satisfying.
- Alex