thread: 2012-06-18 : Moves as Jumping-off Points
On 2012-06-25, Gregor Vuga wrote:
I don't want to be terse, but to me saying AW is all about individuals and conflict seems a bit like saying Poison'd is about getting mechanical bonuses from [horrible things]. There is something else going on there.
But yes, yay to new models! Graham your card restaurant game is an amazing example of pioneering that direction.