anyway.



thread: 2012-06-25 : "Conflict" "Resolution"

On 2012-06-26, Christoph wrote:

For the record, let me state that my question you refer to in the opening of this article, Vincent, was inspired to me by my girlfriend saying that "my" games and theory were orienting our play towards conflict, conflict, conflict, and... ? Can we do things differently? It's a bit like a bull pen... Oh, Breaking the Ice, oh, Bliss Stage! Good! More in that direction please. ? Slyvie also likes herself some manly-manhood S/lay w/me (okay, especially if the hero is gay...) don't get me wrong.

So I totally get Graham's ranting about the patriarchy (now that he's designing a game with Joanna, right?) Our discussions also go along the lines of comments #21 and #22, ... lot's to think about.



 

This makes BL go "Would your girlfriend like a copy of Hot Guys Making Out?"
e-mail me: taogames@gmail.com

This makes CB go "Thanks, we've already played it twice!"
And we like it! And I'll have to find the questions we had for you, btw.

This makes BL go "<3"

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":