thread: 2012-07-16 : Audience Participation Murderous Ghosts
On 2012-07-18, Evan wrote:
Between this and the Parsely games, I think we've got a long-term crowd participation gig that may be the solution to the whole "private audience" RPG limitation.
And that is definitively a good thing.
Question is: can we get a room full of people when the creator isn't present.