thread: 2012-06-11 : Ask a Frequent Question
On 2012-07-21, Christoph wrote:
Hello Vincent
How many hours a month (roughly, on average over the year) do you spend:
- playing games
- designing & writing games (I'd count rough playtests here)
- handling game support (sales/distribution, advertisement, Q&A and convention appearances, outside of pure personal enjoyment)
If the categories I give don't suit you, other break-downs are good too.
From this comment, I'd extrapolate that you spend about 20 hours of design-time per month and 10 hours of support (all games included).