anyway.



thread: 2012-11-14 : Emily on Fictional Positioning

On 2012-11-14, Evan wrote:

My questions:

1. How does "positioning" interface with the notion of "system," specifically the form of the lumpley principle: "Resolution systems are methods for group agreement regarding what happens in the imaginary game world"?

2. Can players become "good" at positioning? That is, does a player learn the meta-process of assessing their options in the fiction and then acting upon them, or is this largely the "system"'s job?

(These are leading questions, but that'll be my schtick here for awhile.)



 

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