anyway.



thread: 2012-11-15 : Positioning: the Big Model vs Emily, reconciled

On 2012-11-17, Emily wrote:

JLeigh: Absolutely 100% this is about design for me, for thinking about new design or analyzing existing games and game play. I wouldn't ascribe value to one design over another simply based on how they use the fiction vis a vis the mechanics, but I would say that this element is often overlooked and is more important than people realise.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":