thread: 2012-11-16 : Positioning: System and gameplay options
On 2012-11-21, Paul Czege wrote:
Well, the one I might worry about is unintended activation of an arms-length or pawn stance mindset in players, but I can't say I've seen that effect come solely from a game text.
I can say that I've found myself incapable of writing the text of The Clay That Woke without conflating player and character, and that I casually use phrases like "player minotaur" that I expect will make some folks irritable.
This makes VB go "Yeah..."
Without trying to be too big of an ass about it, I kind of think that maybe somebody's pet peeve about game texts got promoted to "boogeyman."