anyway.



thread: 2005-07-05 : Setting and Source Material

On 2005-07-05, Sydney Freedberg wrote:

P.S. I think the more handy procedures and mechanics you have for setting-creation and setting-elaboration—plus a few good seed crystals to get the process going, like J's "nobody particularly likes their job"—the less of a problem it becomes for people to invent stuff on the fly.

So what we're talking about is facilitating people's creativity, which actually a high calling for "just a game."




 

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