thread: 2012-12-07 : Positioning: Legitimacy and Occult Co-ownership
On 2012-12-07, Vincent wrote:
Rabalias: That's not how I'd say it, no. I think that the idea of "final authority" in roleplaying game design is disastrously off-rails, and is responsible for some of the worst games ever created.
So no. In THIS game too, maybe I would have replied "hold on a second, though." I didn't, not because Meg has "final authority," whatever that means, but because in this case I agree with her that my character's never been there.