anyway.



thread: 2012-12-07 : Positioning: Legitimacy and Occult Co-ownership

On 2012-12-07, rabalias wrote:

Or to put it another way, in that game, the fictional positioning in generalised terms is:
Meg can invent details about Vincent's character's past, except where they would contradict previously invented details.
Vincent can invent details about his character, except where they would contradict previously invented details, or if Meg invents something different.

In your example 2, Meg saying "you weren't actually there that night, were you?" is contradicting your assertion of a previously invented detail. Meg saying "so no, you can't go there" is her inventing the detail "Vincent's character has never been to Sebastienne's dining room. The latter is what makes example 1 different from example 2; without it, you could have said "yeah ok, but she and I are old friends so I've visited there previously".



 

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