thread: 2012-12-07 : Positioning: Legitimacy and Occult Co-ownership
On 2012-12-08, DWeird wrote:
I don't disagree on any particular point, but something bugs me. Isn't framing co-ownership in terms of the ability to challenge another's statement a bit weird?
I mean, someone, including the challenged player, can always challenge the challenge, no?
Meaning, well, there could be a situation where every other player disagrees with an assertion, and you could in turn legitimatelly(?) disagree with their disagreement.
So, well. Fictional positioning means actual player options - check.
Fictional positioning means challenge/blocking options for other players - check.
But it doesn't feel like there's all that is to it.
This makes GcL go ""a beautiful piece of fictional positioning""
Vincent uses that to describe "create or remember things that happened to your character in the fictional past", not blocking/challenging. Blocking/challenging is just a thing that's always available - prompting creation/continuity is often more fun and interesting. And (judging by how he regards "final authority") often better designers tools.
At least, that's where I suspect Vincent is going.
This makes llb go "L*mpl*y Pr*nc*pl* again"
"Challenging" just means not everybody agrees. Fictional positioning is the stuff they've already agreed to that implies the stuff you want to agree on now.
This makes NJG go "LLB's comment makes sense to me"
"Fictional positioning is the stuff they've already agreed to that implies the stuff you want to agree on now."
That's a nice way to put it.