thread: 2013-08-02 : Conversations and Games
On 2013-08-03, Gordon wrote:
"1+2. In an RPG, 1 and 2 come into contact"
Hmm. Anything more to say about the nature of this contact? I mean, I start to think about both the wonderful opportunities and the significant complications that result from choosing NOT to stay all or mostly within 1 or 2, but perhaps that's a tangent. Or perhaps not.