thread: 2013-08-02 : Conversations and Games
On 2013-08-03, Vincent wrote:
Oh, sure.
The tools of the game include the order and matter of the conversation. In Super Mario Brothers, there's usually no conversation. Discussing movies with a friend, there's usually no game. Playing an RPG, there are both.
This makes GcL go "Excellent!"
That covers most - maybe all - of what sprung to mind.