anyway.



thread: 2013-08-02 : Conversations and Games

On 2013-08-03, Vincent wrote:

Oh, sure.

The tools of the game include the order and matter of the conversation. In Super Mario Brothers, there's usually no conversation. Discussing movies with a friend, there's usually no game. Playing an RPG, there are both.



 

This makes GcL go "Excellent!"
That covers most - maybe all - of what sprung to mind.

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":