anyway.



thread: 2013-08-02 : Conversations and Games

On 2013-08-05, Vincent wrote:

Timfire: Well, the whole thing's artificial. In chess, is it an "artificial constraint" that you can only move your bishops on the diagonal, not on the square?

If so, then yeah, I guess so. But I'd say instead that in Chess, the ways that your pieces are allowed to move plus the object of the game are what create the game.

In The Mountain Witch, if I recall, the object of the game is to climb the mountain and kill the witch. If I could just say "I climb the mountain and kill the witch," there'd be no game. The game comes from the particular, specific relationship between the object of the game and the tools I have at my disposal.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":