anyway.



thread: 2013-08-16 : Diagram Retrospective -plus- Ask a Frequent Question

On 2013-08-18, Vincent wrote:

David (Q1): Sure. No character sheets, sure.

Also, the categories don't really exist. They're a thought experiment to help us look at game design in the abstract and begin to see the breadth of possibility, when it's useful for us to do that. In no given real game, either finished or at any stage of design, do we need to determine what is a resource and what is effectiveness and whatever.

The rules are real, the categories aren't.

(Q2): It's too soon to tell, but signs point to good.



 

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