thread: 2013-09-03 : Ordering the Conversation: How do you choose?
On 2013-09-04, David Berg wrote:
I'm with Gordon. I'd specify that I need an audience in mind. Since I'm only motivated to design games I'd want to play, that's usually "me and a friend I play games with". So, what am I offering to Al with this game, that he can't already get elsewhere? Which of his skills am I testing, which of the experiential aspects he prefers am I promoting?
I think asking these questions is the easy part. Coming up with good answers is hard. For me, anyway.
I just wrote an example of how I'd go about giving Al the mix of strategy and negotiation he prefers, and what sort of conversations that would lead me to design. It's 4 medium-sized paragraphs. I'll post it if you think that's constructive here, Vincent.