thread: 2013-09-11 : The Problem, of course
On 2013-09-12, Simon C wrote:
Well, once you've got one subsystem in place, usually you can kind of sense the shape of the whole game from that.
Like, right now the the thing I'm working on started with one character, and then to make the things that character's player could say make sense, I had to write the rest of the game.