anyway.



thread: 2013-09-24 : What even IS the object of an rpg?

On 2013-09-25, nolandda wrote:

It is probably a good thing that I don't design games because I still don't understand the sense of the word "objective" that the esteemed V. Baker is using here.

When talking about a game I understand it to mean something like "algorithm for declaring a winner or a winning team".

Objective of chess: Checkmate, Objective of baseball: more runs, etc

However there are whole classes of games that I don't think of as having an objective at all, and it includes tabletop RPGs. 

Perhaps some concrete examples would clear it up for me.

(1) What is the objective of the game Telephone?
(2) What is the objective of Cat's cradle?
(3) What is the objective of "Playing House" (possibly getting close to RPGs here)?



 

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