anyway.



thread: 2013-09-24 : What even IS the object of an rpg?

On 2013-10-02, Gordon wrote:

Josh - I think I follow all that, and it's good/true/useful/cool. My concern is that some of it isn't about the "object of the game", but rather some specific stuff about how you go about playing the game. And confusing those two things has certainly tripped up MY thinking more than once! It's certainly good design (I'd think) to have the specific things you do be relevant to the object of the game (understanding that there's a tension between making it possible but not trivial to accomplish), but I was using your post to remind myself/others that the two are NOT the same thing.

At least, I think that's part of what Vincent is saying here.



 

This makes JMW go "Ah ok, yeah, we're in sync then"

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