anyway.



thread: 2013-10-17 : The Magic Trick: Damage in Dogs in the Vineyard

On 2013-10-18, AaronF wrote:

Additionally, DitV's method keeps the risk raising without ending the conflict itself. A rash of bad rolls in D&D, any version really, can end your characters career with the conflict still going on. A rash of bad rolls in DitV only ends in your death if you decide to Take The Blow in some unhealthy places, but not until the conflict is finished and the basic stakes resolved. Of course, the other possibility is that you Give instead of taking that fierce 5d10 of fallout once the gun fires at you. Either way, you say something damned meaningful about your Dog, and the can still be effective either way.



 

This makes Andy go "Great insight!"
I'd suspect that makes players a lot more willing to concede death, because they were able to do something meaningful with it.

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