thread: 2013-12-09 : Some Basic Rules (i)
On 2013-12-09, Vincent wrote:
Oh sure.
Calculated! Here's the calculation:
Fights, races, and flinch challenges call for opposed rolls, or else they privilege one of the participants, the one rolling. So, opposed rolls for challenges.
To be consistent - by which I mean, for a +1 strong to mean the same thing for fighting as it does for a strength test or a strength save - tests and saves should also be opposed rolls.
All other things being equal, I prefer opposed rolls. All other things are never equal! But I do.