anyway.



thread: 2014-02-15 : Lies in RPGs

On 2014-02-25, Paul T. wrote:

(As a quick aside/addition to my comments, I think that this is why so many people have trouble playing Diplomacy. The game's design makes the lines between "in-game deception" or bluffing and real-life "lying to your friends" very blurry. A group which cannot agree on where that line lies ends up with some unpleasant feelings and - generally - does not enjoy playing. That distinction is vital, I feel, and the group needs to agree on it. The designer can do a lot to make that easier!)



 

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