anyway.



thread: 2014-03-24 : Ask a Frequent Question...

On 2014-03-31, Barnes wrote:

I might be completely wrong about this, but Dark Ages seems to be in some ways the opposite of Apocalypse World. In AW all of the characters are struggling to make something against a world with no status quo. Their tools are often violent, and their desired world is often violent, but even say, the Chopper, wants a world with edifice and structure. That structure might be "Me and my gang are the baddest of asses and no one is going to challenge that," but it's still constructive in a sense.

In Dark Ages, the playbooks all seem to be poised to bring down a world that already has structure. The Outlaw Heir wants to tear down the world that has been built up around their parents' usurpation. The War Herald, just by existing, wants to turn peace into war. The Troll-Killer needs there to be monsters that threaten society. The Wicker-Wise doesn't care about the structure humans have built, and so their actions and magic are inherently inimical to it, not to even mention the Dragon-Herald's aims.

Was that something intentional, or am I reading too much into the playbooks?



 

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